Rainbow Six Siege Creative Director and Game Director, Alexander Karpazis, stated during the Siege Invitational 2024 event in Brazil that R6S is a team game that may remain a fierce competitor on the scene forever.
“We really know that this game can go on forever with the people, talent and tools we have today.
He criticized the attempt of some other developers to provide second parts of their service games that do not require this.
“The idea of turning effort into something that can quickly be ready for use simply doesn’t meet the needs of a truly competitive and demanding game like Siege.”
“I won’t mention names, but you see games on the market that introduce new parts and fail to make it live up to expectations because they have to rework everything they did in that first game.”