The director of Stellar Blade revealed in a press interview with the German website, Play3, that his game will offer customizable difficulty levels.
He did not provide details about difficulty level customizations, except that their purpose is to make the game suitable for all players. Those who like a big challenge, and those who want to enjoy the story. Certainly, he means customization like what we have seen recently in other games, including Marvel’s Spider-Man 2 and other modern games.
What do you think about including such options? Does it affect the style of play and enjoyment?