Split Fiction's development budget is nearly double that of It Takes Two.


 

Split Fiction's development budget is nearly double that of It Takes Two.

During a new interview with Josef Fares, director of the upcoming adventure game Split Fiction, Fares mentioned that the development budget for this game is almost double that of Hazelight Studios' previous game It Takes Two.

Split Fiction will offer a gameplay experience ranging from 12 to 14 hours, with the possibility of spending more time if the player wants to pay attention to the side content. The game is coming to PC and current-gen home consoles on March 6.