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Palworld is not dead, but it is not designed to last forever, and that is the way of life, according to a leader in the development studio.

In a press interview with a YouTube channel interested in hosting independent developers, John Buckley, the community manager of the popular multiplayer game Palworld, said that the idea of ​​a “dead game” is not a healthy idea. What he means here is that every multiplayer game with a slightly reduced number of players is officially dead, and negative propaganda is spread about it. He sees it as negative because it sets unnatural expectations. He also sees that waking up every day to play the same game is not healthy for the gaming industry or developers, so everyone must accept that some games are not made to last forever.

John Buckley says this in response to claims that Pal World is already dead, claiming that moving from game to game will help new games succeed and have a fair chance in the market. His words may suggest that the developer intends not to support the game with more content, and it may also be a different vision that “Bucky” wanted to present to players in order to broaden their awareness and engage them in his way of thinking.

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