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The developer of Indiana Jones And the Big Circle chose a first-person perspective to separate itself from Uncharted

The director of Indiana Jones and the Big Circle, Jerk Gustafsson, revealed this in a press interview he conducted with the website Lucasfilm.comThe Machine Games team chose a first-person perspective to differentiate the title from any other similar adventure and action title. He explained that he is proud of the design of the Indiana Jones character, and will work to show him continuously, with a smooth transition between cinematics and gameplay.

He added that the developer is looking forward to the first perspective being a reason to make the game more immersive in its atmosphere and world.

 

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